The Orlesian occupation of Ferelden lasted almost a century, marking a dark period in Thedas.
Vigil's Keep was the first fortress to fall. Twenty years after the invasion began there, Orlais finally sacked the city of Denerim, claiming victory and drove the king into hiding. Though routed, the king now known as "Brandel the Defeated" continued to rebel against the Orlesians... but his efforts have proven inefficient, as most nobles believe that Ferelden is truly lost.
August has just ended and the cold and rain are starting to show, on-and-off, in the southern parts of the continent. The northern half is experiencing only minor changes.
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NOV. 24th Happy belated first month anniversary to us! A few things to be noted. We are currently taking nominations for our first ever site spotlights. The nomination period will be over by the 30th, so feel free to take your time as new members and threads roll in. Just don't forget about them. Secondly, the advertising contest is still going strong, but it slated to wrap up at the end of the month. If you want to earn some extra gold and help promote the site, best to get on that now, while the rewards are higher than usual. Thirdly, the site lottery is still going, and the drawing period will be over Friday. Lastly, we should be getting that multiplayer thread soon. Sorry it's been delayed so long--as you can imagine, I've been busy with single player for Inquisition. Once I'm done, I'll put up the threads and we can hopefully get some games going.
OCT. 19th We're kicking off the site's grand opening with quite a few things to do (besides apply and join, of course ;D). We have an advertising contest going on right now, which will earn new members a ton of gold. You even get ten gold just for advertising for us once. Aside from that, our first ever site lottery is underway, with double the traditional jackpot payout. There might even be a few other things that we've forgotten to mention, but we're sure you can figure those out on your own. ;D As a final note, with DAI's release date being less than a month out (in North America), we're strongly considering organizing multiplayer across the various platforms so IWV members can play together. If that sounds like something that might interest you, keep your eyes peeled for the next little while.
The heaviest populated area in the country, with Lake Celestine as one of its centerpieces and many of the nation's farmlands creating the borders to it. Most of Orlais' major cities reside in the Heartlands, including Val Royeaux, Val Firmin, Val Foret, Montsimmard, and Verchiel. Between these cities is plenty of other towns of varying sizes and functions.
Civilization is much more scattered in the upper regions of Orlais, save for those cities along the Imperial Highway (which include Ghislain, Montfort, Churneau, and Arlesans), and the fortress ruins of Andoral's Reach at the point where said road ends. The Nahashin Marshes occupy most this area, which, while not entirely uninhabitable, do tend to cause more of an inconvenience - meaning most the area is limited to small-to-medium sized towns scattered about.
This area was the site of a major battle during the Second Blight. The darkspawn swarmed out of the great chasm to the south named the Abyssal Rift and corrupted the land beyond recovery. Now it is a stark and sad place with unstable purple sands, occasional rocky pillars and ridges jutting out of them and strong howling winds. Iron towers at least a hundred feet high to mark the path in the badlands: a traveler who reaches one of them is able to see the next.
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A nation where class and social politics frequently rule the day. The opulent lives of the nobility may give the impression that life is easy and prosperous for all, but the lives of commoners are often challenging, while all aspire to the lives of the noble class. Many Orlesians are hardly well-to-do and work as freeholders, or else laborers on another's property, often leading to general discontent and simmering resentment.
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